V-Ray for Maya (Upgrade from V-Ray 2.x for Maya)
Built to meet the creative demands of CG artists and modern production pipelines, V-Ray 3.6 for Maya is a full suite of physically-based lighting, shading and rendering tools tightly integrated into Autodesk ® Maya.
V-Ray for Maya focuses on artist productivity and delivers a powerful new set of features and improvements to speed up lighting, look development and rendering workflows.
V-Ray 3.6 for Maya Production-proven ray traced rendering with a full suite of tools to create professional photoreal imagery and animations. Built to handle the absolute toughest projects and largest scenes. Multicore CPU and GPU-accelerated rendering engines for optimized speed and scalability. Real-time look development with interactive lighting, shading and rendering. Integrated seamlessly into Maya and designed to fit any production pipeline. Top artists and studios rely on V-Ray for Maya to create award-winning animation & visual effects.
V-Ray GPU CUDA now renders on CPUs as well as GPUs, to take full advantage of all available hardware.
FULL LIGHT SELECT RENDER ELEMENT
Render individual lights or groups of lights as separate render elements, with full support for global illumination, reflections and refractions for accurate light mixing in post.
Automatically generate ID mattes with support for transparency, depth of field and motion blur. This will speed up workflows for compositors working in NUKE or Fusion.
Supports shared GPU memory across NVLink compatible graphics cards.
NVIDIA’s universal material format is now supported in V-Ray for Maya, allowing designers to apply MDL materials authored in programs like Substance Designer to their assets and scenes.
VIEWPORT 2.0 IMPROVEMENTS
V-Ray lights can now illuminate objects in Viewport 2.0, making light setup much easier. Direct support for environmental reflections and V-Ray materials have also been added.
Please make sure that your system fulfills these requirements before installing V-Ray. Note that V-Ray is only supported for 64 bit operating systems and 64 bit versions of Maya.
Intel® Pentium ® IV or compatible processor with SSE3 support.
4 GB RAM and 4 GB swap minimum – recommended 8 GB or more RAM, 8 GB or more swap file
USB Port Required for hardware lock, preferably USB 2.0 TCP/IP Only IPv4 is supported. IPv6 is currently not supported